![street fighter alpha 2 3ds street fighter alpha 2 3ds](https://images.launchbox-app.com/b4b98481-9d41-4e6a-9694-9089c2d1119e.jpg)
![street fighter alpha 2 3ds street fighter alpha 2 3ds](https://cdn03.nintendo-europe.com/media/images/06_screenshots/games_5/virtual_console_wii_u_3/wiiuvc_streetfighteralpha2/WiiUVC_StreetFighterAlpha2_04.png)
Maybe something saying to load the GFX data along the rom?Īnd looking at the DarkAkuma's hack there are 6 or 8 different points in relation to the original rom, all those different points say SSD1.
#STREET FIGHTER ALPHA 2 3DS CODE#
It starts at 00090200 and ends at 0046DDf0.īefore the game code there's a header that's not present in the original game. maybe it's worth something.īasically the decompressed GFX is entirely into the final 12mbit rom. I believe most of the things I'm going to say here is kind of retarded for coders but. Ok I was looking into the Star Ocean hack and trying to figure it out. I'm starting to think this isn't hard at all for people with the right skills. The files you need are WUP-JCGE.zip and lunar ips patcher. Tried getting the decompressed graphics from the first post, replacing the file name for gfx.bin and black screen.
![street fighter alpha 2 3ds street fighter alpha 2 3ds](https://images.launchbox-app.com/5a11c29b-b91a-46b1-b78a-3c481e608926.png)
#STREET FIGHTER ALPHA 2 3DS PATCH#
So I tried applying the patch and using the gfx.bin and black screen. Just drag the patched smc onto the appropriate batch file and it will make a sfrom in the same directory. Make_sfrom_pcm.bat : Use if you want to make the sfrom yourself after applying the PCM patch.
![street fighter alpha 2 3ds street fighter alpha 2 3ds](https://cdn02.nintendo-europe.com/media/images/10_share_images/games_15/virtual_console_wii_u_7/SI_WiiUVC_StreetFighterAlpha2_image1600w.jpg)
Make_sfrom_spc.bat : Use if you want to make the sfrom yourself after applying the SPC patch. To manually make your own sfrom from a smc I have included a couple batch files. Gfx.bin : The decompressed graphics data. Pcm2.bin : The pcm audio data for the optional patch. Pcm1.bin : The pcm audio data for the optional patch. WUP-JCGE-PCM.ips : Use if you want to use PCM audio. WUP-JCGE-SPC.ips : Use if you want to use normal SNES audio. DarkAkumaĪpply the IPS patches to a US copy of Street Fighter Alpha 2 ROM with a CRC of "9C59DDFF". You need a little bit of google to rescue old links but this is the read meįiles to help convert a Street Fighter Alpha 2 ROM to a sfrom format, for the SNES Classic. Ok, found that people already did this for the game to be playable in the 3DS VC and the snes classic mini.